Wednesday, May 6, 2020

Software Continuous In Quality Improvement -Myassignmenthelp.Com

Question: Discuss About The Software Continuous In Quality Improvement? Answer: Introducation Considering that only android devices can run tis application, it is hence targeted to be run on all android devices from the most renowned and growing android mobile manufacturers. These include Samsung, Moto, Google and many more. This android app will be available on the Google Play Store for download. Testing Requirements Testing is a very crucial part of application development. In this case, the Gennymotion emulator has been used with a compatible mobile device that emulates API-16 with two different screen sizes. 540 x 960 pixels and 1080 x 1920 pixels are the two resolutions that have been used to test the application. The testing process helped to identify the bugs in the programs execution and get a real-time experience of the interface and layouts stand on different mobile screen sizes. Ad-hoc testing is mandatory in such kind of small projects. The developer knows the program he has designed and hence he would be able to guess the pits and falls of it (Lewis 2016). The Error Guessing ad-hoc technique shall therefore be beneficiary. Application Commentary The Poker Notes application helps the users to enter notes for 5 players that they are playing with during a poker match. The users can login with their respective usernames and passwords after confirming them. Thereby, they can enter note for each player and mark them by the respective date and time. These data will be stored internally until the user presses the Save All Entries menu option. A SQLite database will be used to store the data from the internal array Lists. Here, the android.database.SQLite package has been used to access the database and implement queries. Individual tables have been created for each player (1 to 5) and then data has been entered into these tables on saving. Every time, when the user starts the app, the internal variables of individual players are updated from the database data. The Show Entries button on each players page would display the entries made about him or her that have not been cleared yet. Further, the database entries can also be sent via e-mail and the database tables are dropped accordingly to clear it off all its stored data. The application provides the users to create own database and the tables are created within them. Therefore, users get to view records or send emails only of their own records. The user name is stored in a separate database table and is retrieved during table creation or to attach with emails. The screenshots of the application and its various interfaces have been attached in the appendix section, below. Improvement Recommendations The app can be enriched with more user interface options that allow the user to delete specific notes or chose what they wish to save in the database. More fields can be added to the player notes entry pages, to allow entering their name and other essentials. Ethical Considerations The user, who wishes to use this app in a poker game, must make sure that the use of such digital assistance abides by the rules of the game. In addition, it must also be taken care of, that the personal information like usernames and passwords are kept safe. Security is an important part of android development (Faruki et al. 2015). Financial Case Analysis The application took around half week to be developed. Two more days were needed to integrate the SQLite database with the application. Finally, another one complete day was used in the testing purpose. The application can generate revenue from the Google Play downloads. The application should be made available for downloads with a price tag of about 1.99$. Later, more revenue can be generated through google ads. Fu et al. (2013), says that the feedbacks given on the Google Play Store about the application would highlight the achievement of the application and the progress in reaching out to target the user base. The application can be promoted in Poker Game events. Social media handles can also be used as the major marketing platform. References Faruki, P., Bharmal, A., Laxmi, V., Ganmoor, V., Gaur, M.S., Conti, M. and Rajarajan, M., 2015. Android security: a survey of issues, malware penetration, and defenses.IEEE communications surveys tutorials,17(2), pp.998-1022. Fu, B., Lin, J., Li, L., Faloutsos, C., Hong, J. and Sadeh, N., 2013, August. Why people hate your app: Making sense of user feedback in a mobile app store. InProceedings of the 19th ACM SIGKDD international conference on Knowledge discovery and data mining(pp. 1276-1284). ACM. Lewis, W.E., 2016.Software testing and continuous quality improvement. CRC press. Meier, R., 2012.Professional Android 4 application development. John Wiley Sons.

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.